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WHO WE ARE

We are a team of top-tier and dedicated developers, designers,  programmers, and artists who make our studio a creative and devoted workplace. We only work on games we believe in – sharing our excitement and fully committing to the project is our recipe for extraordinary results.

ABOUT THE POSITION

Our team is currently working on a brand new and ambitious project for next-gen consoles and PC, created in Unreal Engine 5.

We are looking for a full-time Senior VFX Artist who will help the team, mentor other fellow artists and will be responsible for the creation and integration of top-quality real-time VFX for our fast-paced third-person action title.

RESPONSIBILITIES

  • Creating real-time visual effects, including all the assets needed for them, from prototype to final delivery.
  • Helping the team grow and collaborate with VFX Lead, Technical Art Direction and any other department to achieve the VFX Team’s vision within the technical constrains.
  • Collaborate with different departments to create the title’s immersive real-time visual effects, in accordance with the project’s creative direction, artistic vision and technical requirements.
  • Contribute to every aspect of the VFX pipeline. Collaborate with TA for R&D, or Tools team about how to improve, integrate, and optimize final in-game effects within Unreal Engine.
  • Take part in additional duties, which may include assisting with content creation, quality control and any other activities necessary to the project’s timely delivery and success.

REQUIREMENTS

  • 5+ years experience as a VFX Artists or Technical Artist in 3D games, simulators, or other high-performance real time systems.
  • Experience in shipping successful AA/AAA titles for consoles and PC, as a VFX Artist role through at least one complete development cycle.
  • A team player with strong communication skills, as well as an eagerness for learning and self-improvement. 
  • Mentoring and helping other fellow artists to understand the best ways to deliver great VFX within the technical constraints. 
  • Demonstrable experience with the creation, integration, and optimization of real time and cinematic visual effects, ideally including a notable contribution as a VFX Artist for video games.
  • Experience with Unreal Engine and its Niagara VFX system, including scratchpad, blueprints, and materials.
  • Ability to work within highly technical constraints, as part of a multidisciplinary team.
  • Ability for rapid and iterative creation based on peer feedback and directions.
  • Extreme attention to details and capacity to clearly represent abstract concepts.Excellent understanding of colour theory, timing and form.
  • Knowledge in the sofware, DCC packages and others needed for his trade, including source control.
  • Knowledge of an industry-standard 2D graphic solution (ex: Photoshop).

Please be sure to fill out our VFX form during the application process.

BONUS POINTS

  • Passion for being involved in R&D and problem solving, including the ability to research, test and implement new techniques.
  • 3 years or more of recent experience working in Unreal Engine.
  • Experience in profiling.
  • Knowledge of a VFX/Simulation solution (ex: Houdini or EmberGen or any other standard).
  • Experience in following production roadmaps with AGILE management tools like Jira.

WE OFFER

  • Remote, Hybrid or In location possible. 
  • Private medical care with the option to extend it to the family members (entirely financed by the employer)
  • Fitprofit card
  • Hog’s Academy - development budget 
  • Professional mental health support
  • Language lessons (Polish and English)
  • Working environment based on a strong team spirit and positive energy 
  • Salary depending on skill level and experience
  • Influence on various aspects of the game - the game is being created by the whole team
  • The team consisting of experienced experts, that means - huge development possibilities
  • Really flexible working hours (core hours 12:00-16:00)